VkIndirectCommandsVertexBufferTokenEXT(3)

# VkIndirectCommandsVertexBufferTokenEXT(3) Manual Page

## Name

VkIndirectCommandsVertexBufferTokenEXT - Structure specifying layout token info for a single index buffer command token

## C Specification

The `VkIndirectCommandsVertexBufferTokenEXT` structure specifies the layout token info for the VK_INDIRECT_COMMANDS_TOKEN_TYPE_VERTEX_BUFFER_EXT token.

    // Provided by VK_EXT_device_generated_commands
    typedef struct VkIndirectCommandsVertexBufferTokenEXT {
        uint32_t    vertexBindingUnit;
    } VkIndirectCommandsVertexBufferTokenEXT;

## Members

- `vertexBindingUnit` is the vertex input binding number to be bound.

## Description

Valid Usage

- VUID-VkIndirectCommandsVertexBufferTokenEXT-vertexBindingUnit-11134
  `vertexBindingUnit` must be less than the total number of vertex input bindings in use by the current graphics state

## See Also

VK_EXT_device_generated_commands, VkIndirectCommandsTokenDataEXT

## Document Notes

For more information, see the Vulkan Specification.

This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.

## Copyright

Copyright 2014-2026 The Khronos Group Inc.

SPDX-License-Identifier: CC-BY-4.0