VkPhysicalDeviceShaderTileImageFeaturesEXT(3)

# VkPhysicalDeviceShaderTileImageFeaturesEXT(3) Manual Page

## Name

VkPhysicalDeviceShaderTileImageFeaturesEXT - Structure describing tile image features supported by the implementation

## C Specification

The `VkPhysicalDeviceShaderTileImageFeaturesEXT` structure is defined as:

    // Provided by VK_EXT_shader_tile_image
    typedef struct VkPhysicalDeviceShaderTileImageFeaturesEXT {
        VkStructureType    sType;
        void*              pNext;
        VkBool32           shaderTileImageColorReadAccess;
        VkBool32           shaderTileImageDepthReadAccess;
        VkBool32           shaderTileImageStencilReadAccess;
    } VkPhysicalDeviceShaderTileImageFeaturesEXT;

## Members

The members of the `VkPhysicalDeviceShaderTileImageFeaturesEXT` structure describe the following features:

## Description

- `sType` is a VkStructureType value identifying this structure.

- `pNext` is `NULL` or a pointer to a structure extending this structure.

- `shaderTileImageColorReadAccess` indicates that the implementation supports the `TileImageColorReadAccessEXT` SPIR-V capability.

- `shaderTileImageDepthReadAccess` indicates that the implementation supports the `TileImageDepthReadAccessEXT` SPIR-V capability.

- `shaderTileImageStencilReadAccess` indicates that the implementation supports the `TileImageStencilReadAccessEXT` SPIR-V capability.

If the `VkPhysicalDeviceShaderTileImageFeaturesEXT` structure is included in the `pNext` chain of the VkPhysicalDeviceFeatures2 structure passed to vkGetPhysicalDeviceFeatures2, it is filled in to indicate whether each corresponding feature is supported. If the application wishes to use a VkDevice with any features described by `VkPhysicalDeviceShaderTileImageFeaturesEXT`, it must add an instance of the structure, with the desired feature members set to VK_TRUE, to the `pNext` chain of VkDeviceCreateInfo when creating the VkDevice.

Valid Usage (Implicit)

- VUID-VkPhysicalDeviceShaderTileImageFeaturesEXT-sType-sType
  `sType` must be VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_TILE_IMAGE_FEATURES_EXT

Structure Chaining

Extends the structures

  - VkDeviceCreateInfo

  - VkPhysicalDeviceFeatures2

## See Also

VK_EXT_shader_tile_image, VkBool32, VkStructureType

## Document Notes

For more information, see the Vulkan Specification.

This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.

## Copyright

Copyright 2014-2026 The Khronos Group Inc.

SPDX-License-Identifier: CC-BY-4.0