vkCmdSetDiscardRectangleModeEXT(3)

# vkCmdSetDiscardRectangleModeEXT(3) Manual Page

## Name

vkCmdSetDiscardRectangleModeEXT - Sets the discard rectangle mode dynamically for a command buffer

## C Specification

To dynamically set the discard rectangle mode, call:

    // Provided by VK_EXT_discard_rectangles
    void vkCmdSetDiscardRectangleModeEXT(
        VkCommandBuffer                             commandBuffer,
        VkDiscardRectangleModeEXT                   discardRectangleMode);

## Parameters

- `commandBuffer` is the command buffer into which the command will be recorded.

- `discardRectangleMode` specifies the discard rectangle mode for all discard rectangles, either inclusive or exclusive.

## Description

This command sets the discard rectangle mode for subsequent drawing commands when drawing using shader objects, or when the graphics pipeline is created with VK_DYNAMIC_STATE_DISCARD_RECTANGLE_MODE_EXT set in VkPipelineDynamicStateCreateInfo::`pDynamicStates`. Otherwise, this state is specified by the VkPipelineDiscardRectangleStateCreateInfoEXT::`discardRectangleMode` value used to create the currently active pipeline.

Valid Usage

- VUID-vkCmdSetDiscardRectangleModeEXT-specVersion-07852
  The `VK_EXT_discard_rectangles` extension must be enabled, and the implementation must support at least `specVersion` `2` of this extension

Valid Usage (Implicit)

- VUID-vkCmdSetDiscardRectangleModeEXT-commandBuffer-parameter
  `commandBuffer` must be a valid VkCommandBuffer handle

- VUID-vkCmdSetDiscardRectangleModeEXT-discardRectangleMode-parameter
  `discardRectangleMode` must be a valid VkDiscardRectangleModeEXT value

- VUID-vkCmdSetDiscardRectangleModeEXT-commandBuffer-recording
  `commandBuffer` must be in the recording state

- VUID-vkCmdSetDiscardRectangleModeEXT-commandBuffer-cmdpool
  The `VkCommandPool` that `commandBuffer` was allocated from must support VK_QUEUE_GRAPHICS_BIT operations

- VUID-vkCmdSetDiscardRectangleModeEXT-videocoding
  This command must only be called outside of a video coding scope

Host Synchronization

- Host access to `commandBuffer` must be externally synchronized

- Host access to the `VkCommandPool` that `commandBuffer` was allocated from must be externally synchronized

Command Properties

Command Buffer Levels | Render Pass Scope | Video Coding Scope | Supported Queue Types | Command Type
--- | --- | --- | --- | ---
Primary Secondary | Both | Outside | VK_QUEUE_GRAPHICS_BIT | State

Conditional Rendering

vkCmdSetDiscardRectangleModeEXT is not affected by conditional rendering

## See Also

VK_EXT_discard_rectangles, VkCommandBuffer, VkDiscardRectangleModeEXT

## Document Notes

For more information, see the Vulkan Specification.

This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.

## Copyright

Copyright 2014-2026 The Khronos Group Inc.

SPDX-License-Identifier: CC-BY-4.0