| VSTGUI 4.10
    Graphical User Interface Framework not only for VST plugins | 
Bitmap Filter Factory. More...
#include <cbitmapfilter.h>
| Public Member Functions | |
| uint32_t | getNumFilters () const | 
| IdStringPtr | getFilterName (uint32_t index) const | 
| IFilter * | createFilter (IdStringPtr name) const | 
| bool | registerFilter (IdStringPtr name, IFilter::CreateFunction createFunction) | 
| bool | unregisterFilter (IdStringPtr name, IFilter::CreateFunction createFunction) | 
| Static Public Member Functions | |
| static Factory & | getInstance () | 
| Protected Types | |
| using | FilterMap = std::map< std::string, IFilter::CreateFunction > | 
| Protected Attributes | |
| FilterMap | filters | 
Bitmap Filter Factory.
See VSTGUI::BitmapFilter::Standard for a description of included Filters
| 
 | protected | 
| IFilter * createFilter | ( | IdStringPtr | name | ) | const | 
| IdStringPtr getFilterName | ( | uint32_t | index | ) | const | 
| 
 | static | 
| uint32_t getNumFilters | ( | ) | const | 
| bool registerFilter | ( | IdStringPtr | name, | 
| IFilter::CreateFunction | createFunction | ||
| ) | 
| bool unregisterFilter | ( | IdStringPtr | name, | 
| IFilter::CreateFunction | createFunction | ||
| ) | 
| 
 | protected |